Sonic the hedgehog 2006

If there’s an award for Most Ruined Video Game Franchise, Sonic the Hedgehog might just take the cake. The Sonic franchise isn’t bad just because of all the meaningless, cardboard cut-out characters that sport the mental capacity of a wet mop. It’s not just bad because of the endless stream of sequels that have struggled and gasped for relevance in a time where sassy video game mascots just don’t sell video games like they used to.

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The fact is that Sonic the Hedgehog as a series has suffered in so many immeasurable ways. And while some may argue this drop in quality may have begun with the Sonic Adventure entries on the Sega Dreamcast, those games were, for their time, still respectable, if not in some ways very bold.

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The 2006 reboot is really where the well got poisoned. It features creepy hedgehog-to-human relationships, horrifying controls, and abominable characters. And that’s just the start of a terrifying spiral into the insanity that is that game. Every minute played makes a gamer question how it possibly made it out the door, and on two brand new platforms (Xbox 360 and PlayStation 3) no less.

No Sonic game (except the arguably enjoyable Colors and Generations) has been worth writing hom

R

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